Liquid Orb Editor

About

Liquid Orb Editor renders an animated liquid glass orb on a WebGPU canvas and puts every parameter behind it on a live slider panel. Start from one of 13 presets, set the AI state to idle or thinking with its own activation and settle durations, then adjust speed, four gradient colors, highlight tint, background, shading and exposure, followed by radius, contour motion, flow scale, flow distortion and ridge detail for the shape, and refraction strength, rim highlight, dispersion, refraction width and edge intensity for the glass shell, plus edge softness, outer glow and glow color. Toggle between a bare orb preview and a scene preview that pairs the orb with your own display text, and share the result as a link since every value is stored in the URL hash. Copy Code returns either a standalone web page or SwiftUI and Metal shader code generated from the same parameter snapshot.

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